Is there any way to average resistors together to get a tighter overall resistance tolerance? 10 CI is really slow. -Jonas "prinsallan" Aastrand, the Supreme Jerk ;D (500+ hours in more than 5 different teams). This'll be interesting to learn. Start with your Thick-Skinned characters, end with your Sniper. If you wish to roll pure combat oriented playthrough, nothing stops you from dumping Intelligence to 2 or even 1. If it's combat ready, then go with heavy combat oriented rangers, pick up Rose, because Vulture's Cry is bad in every possible way. It only takes a minute to sign up. Asking for help, clarification, or responding to other answers. 3 Intelligence. All ten corpses looted by: However, every guide and piece of advice I have read on Luck in Wasteland 2 is that Luck is worthless, with 100% agreement. It doesn't have a huge effect, but it does come into play. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Press question mark to learn the rest of the keyboard shortcuts. and if you go that far out of your way to make luck seem usable, newgame plus will still let you get 100% crit on all of them. At the time, the scope was a huge upgrade and to reload and not get it made the whole save-scumming aspect of it on my part annoying. The richest man is the one who enjoys the simplest pleasures. You're browsing the GameFAQs Message Boards as a guest. If this character has Perception, add to Awareness on all level-ups. © Valve Corporation. I do know of at least one other attribute that has a description full of lies: coordination does not actually affect the ability to pick locks or crack safes etc. Handguns already have a high crit chance, so your luck will simply raise it's chance more. (High survival points per level to fill many non-battle skill roles. I think luck will always be a dump stat, though, just there for ♥♥♥♥♥ and giggles. Making statements based on opinion; back them up with references or personal experience. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Focus on reaching AP sweetspots and invest the rest into CI and CON. Have you tried playing a build where all your rangers can fight well? Could you potentially turn a draft horse into a warhorse? Energy weapons may be a good choice for armored enemies much later in the game) 2 Coord. in any way. It can give you bonuses on CON on level up, but yeah...it seems like a good dump stat at the moment. I mean, that's Scotchmo slow in my game and he never even gets to do anything 80% of the time. That said Luck isn't *useless*, per se, but it doesn't reliably govern any of the Derived Stats that I claimed were the key Derived Stats above. I pretty much stopped after this. Español - Latinoamérica (Spanish - Latin America). site design / logo © 2020 Stack Exchange Inc; user contributions licensed under cc by-sa. I've been looking at toon builds and it seems like most people loose all their luck and charisma. CLASSIC: 2-1-3-7-10-4-1 During level up the first 3 points go to Strength, then the final ones go to Awareness. I could progress easily with about level 6-7 weapon skills through mid-game. LUCK: Better people than I have called Luck a dump stat. What is the main difference between a decoder and a demultiplexer. My others characters have already mopped up. slow? Charisma is the same as Luck here- except, Leadership is an awesome Skill, and increasing the Leadership radius is highly worthwhile. LUCK: Better people than I have called Luck a dump stat. Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. You want the INT of EACH your characters to exactly match one of those values. Yea and i forgot to add that computer science is obv is one of the most common skill checks and kinda mandatory, i forgot to mention it since i run Rose in party and she has 4 starting computer science and she will be very fast addition to a team if you choose AG. Building two snipers from your four rangers is the only way to go, if you wish to run double sniper team, as very few of the recruits are capable of being a decent sniper. © 2020 GAMESPOT, A RED VENTURES COMPANY. A preliminary look around the forums and community website turned up the usual threads with completely contradictory viewpoints: No, Luck has nothing to do with loot. For both, the Quirk is Thick-Skinned. Clearly the 3rd alternative sticks out and with that I mean that OP may be correct in the ordinary looting (the normal loot doesn't give me anything that sticks out), but there's a "bonus" loot, in this case, bullets, that a lower luck person doesn't get frequently, while a higher luck person does. Is it ethical to award points for hilariously bad answers? What are the applications of modular forms in number theory? Having 2 same weapon users arent good, if you want double better to do AR, snipers are more specialized and not always powerfull, during mostly one atack per turn or 1-2-1 due to AP save. So just to verify, there are no critical failures that happen with a low luck character? Ps. Wow it sounds like almost both of those stats are dump stats. and they're all pretty niche, so you really have to be going out of your way to do that. All trademarks are property of their respective owners in the US and other countries. 1) Char with 1 luck; 71, 90, 59, 77, 82 (+5x 7.62 mm bullets). ↳ Wasteland: Game & Technical Help ↳ Wasteland 2 ↳ Wasteland 2: General Discussion ↳ Wasteland 2: Gameplay Discussion ↳ Wasteland 2: Story Discussion ↳ Wasteland 2: Technical Help ↳ The Ranger Citadel 6502 Computer ↳ Wasteland 2: Community Content ↳ Crowdsourced Unity Assets Forum ↳ Wasteland 3 2-. in essence, the only time luck is worth considering is if you have 2 or more of the 3 previously mentioned weapons in a single group. You can even easily get Rabbit's Feet trinkets in the Ag Center at start to boost Luck by +1. By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy. Why is the rate of return for website investments so high? Pretty decent is not a ringing endorcement. In that case, does it matter what character I open the container with? It is rare for gamers to agree 100% on anything about a game. What would be required for the US presidential election to be moved from Tuesday to Saturday? Main stats would be charisma, luck. Does Luck actually effect loot drops and it it a stat worth leveling? 2 Speed. Español - Latinoamérica (Spanish - Latin America). Also, that all of the party is highlighted seems to take into account that all their stats together should be taken into account, not just the person doing the looting. I saw a mod on the beta forums talking about the possibility of making luck affect loot and I think thats where a lot of the rumors/speculation of its undocumented use came from but I don't think it was ever implemented. In my experience combat skills are not so important. It also vastly depends what you understand as powerful. 2 Strength. 2) Char with 10 luck; 83, 68, 79, 86, 92 (+6x Shotgun Shells, 5x 7.62 mm bullets, 5x Energy Cells and 6x 9 mm Bullets). By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. Luck should always be 1. 11-14 finishing CI for my seven rangers was fine. 10-11 and later 12-13 initiative is just about enough. Intelligence: Intelligence has four main milestones: 1, 4, 8 and 10 (granting you either 2, 3, 4 or 5 skill points per level-up). 12-14 is about average. Luck also gives you random bonuses in combat; I've seen 'lucky dodges' and you can get an extra AP occasionally in combat. Maybe we should play for you and post a video aswell? Luck is a dump stat except on your Sniper and maybe your handgun people if you use it. Hey thanks for the response, even if you crapped all over my character idea, lol. Back in beta it might have been somewhat valuable, however, now that shrines give exp or skill points instead of Atribute Points, Luck has zero value whatsoever. How about you twinky munchkins try playing with balanced characters who aren't minmaxed?
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