View all MAME emulators. You can get the source and Windows binary packages from the download page. even with the comprehensive whatsnew people look for buzzwords and then completely misinterpret what's going on. (Nintendo Game Boy Color), M&M's Minis Madness (Nintendo Game Boy Color), Pictionary - The Game of Video Quick Draw (NES), Plus Alpha (Mega System 1), Pro Yakyuu Family Stadium - Home Run Contest (MSX2, OPLL), Pro Yakyuu Family Stadium - Home Run Contest (MSX2, PSG), Project S-11 (Nintendo Game Boy Color), SimCity (NES), Sky Shark (NES), Soccer Brawl (SNK Neo Geo), Space Harrier (Fujitsu FM77AV), Space Harrier (NEC PC-8801), Stadium Hero (Arcade), Stuart Little - The Journey Home (Nintendo Game Boy Color), Super Boy 3 (MSX), Super Contra 7 (Dendy), Super Mario Land 2 - 6 Golden Coins (Nintendo Game Boy), Terra Cresta II - Mandler no Gyakushuu (PC Engine), The Adventures of Tom Sawyer (NES), Toy Pop (Sharp X1 Turbo), WEC Le Mans 24 (Arcade) [Tafoid], z88_cart: Code Count, EP-Copy, Event Control System, PC-Link II, Stop Watch, Toll Tracker v2.0 (Demo), Z88 Data Organiser [Nigel Barnes], cd32: Beneath a Steel Sky, Roadkill (Alt) [FakeShemp], mtx_cass: 3D Tachyon Fighter, 3D Turbo, Agrovator, Alice in Wonderland, Arcazions, Astro-Pac, Astromilon, Backgammon, Blobbo, Contract Bridge II, Contract Bridge II (Alt), Cosmic Raiders, Demonstration Tape, Goldmine, Hawk Wars, Kilopede, Knuckles, Knuckles (Alt), Little Devils, Micro Canvas, Mission Alphatron, Mission Alphatron (Alt), Mission Omega, MTX Chess, MTX Draughts, Nemo, Obloids, Phaid, Phaid (Alt), Qogo, Quazzia, Space Invasion (Coleco Conversion), Star Command, Super Minefield, Surface Scanner, Tapeworm, Target Zone, Toado, Vernon and the Vampires [Nigel Barnes], pc98: Cybernetic Hi-School / Dennou Gakuen III - Top wo Nerae!, D.P.S. [cam900], excellent_spr.cpp: Moved graphics decoding into the device, added callback for priority behavior, and cleaned up code. [protosphere], audio/bally.cpp: Fixed AS2888 sound board playing incorrect tones, and changed sound test switch assignment to avoid conflicts. ddenlovr.cpp: Corrected CPU type. [AJR], Added disassembler and skeleton device for the DP8344 Biphase Communications Processor. This release also includes better support for the China Education Computer Apple II derivatives, along with a preliminary software list. Your bread-and-butter commands in the debugger are setting break points, and setting watch points. 06001: (Crash/Freeze) (nes.cpp) nes: iNES Mapper 31 crashes with ROM sizes other than 1MB. YOU ALWAYS MUST !!! [cam900], toaplan2.cpp: Reduced runtime tag map lookups, reduced redundancy, improved sound mixing levels, and cleaned up code. [ENTER] - hitting ENTER in the debugger window without any other text will pause the emulation and start single-stepping through instructions. I've been waiting for some sort of IRIX workstation emulation for years, so I'm really glad to see the MAME devs persisting with it to the point of getting it working. Corrected K52109 mapping and tile banking for shuriboy and fuusenpn. [cam900], tc0100scn.cpp: Allow graphics granularity to be updated after configuration. Fixed condition for clearing divider unit overflow flag. Marvel Vs.Capcom 2 New Age of Heroes. [zzemu, R. Belmont], Konami System 573 MP3 playback fixes: [Windy Fairy]. [cam900], taito_f2.cpp: Implemented masked priority for ROZ layer, fixed finalb 6-bit graphics decoding, and cleaned up code.
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